Bachelor of Mobile Game Development (Honours) | University Technology of Sarawak (UTS)
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Bachelor of Mobile Game Development (Honours) | University Technology of Sarawak (UTS)
Bachelor of Mobile Game Development (Honours) at University Technology of Sarawak (UTS) is a 3.5-year, full-time, English-medium degree that develops competence in game design, game programming, 3D modelling, and mobile game production.
Students progress from game fundamentals, programming, data communication and game analysis to mobile games engines, 3D modelling, animation, game programming, QA, research methodology, AI for games, human-computer interaction, and a two-part final-year project, followed by industrial training. Electives include 2D and 3D game art, multiplayer game design, extended reality, and game analytics. Graduates are prepared for game developer/programmer, game designer, game artist/3D artist, technical artist, and level designer roles.
Is this course for you?
Student Type
Entry Requirement
Pass an interview (online / virtual / conventional) or submission of a student’s portfolio, as determined by the HEP.
International students: MUET Band 3 or CEFR Low B2, or TOEFL 500, or IELTS 5.0 or equivalent.
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PTPTN
PTPTN cannot be selected together with the Free Tertiary Education Scheme (FTES).
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Tuition Fee Breakdown
- Scholarship up to RM 0
- Voucher: RM 0
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Apply via E-Square
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Self-apply
- Need to research admission policies, application requirements, and deadlines independently
- Preparation, review, and submission of application materials need to be completed independently
- Need to communicate with the university and follow up on application progress independently
- Scholarship information needs to be inquired independently, and eligibility needs to be judged independently
- Accommodation, entry, and visa-related matters need to be understood and handled independently
- If encountering changes in application procedures or policies, need to respond and resolve independently
Programme Structure
| Code | Course | Credit |
|---|---|---|
| CMD3113 | Logic, Math & Physics for Mobile Games | 3 |
| CDM3123 | Fundamentals of Game Development | 3 |
| CDM3133 | Game Analysis & Design Concept | 3 |
| CSS3113 | Introduction to Programming | 3 |
| CSS3513 | Data Communication & Networking | 3 |
| MPU3412 | Co-curriculum | 2 |
| UCS3132 | Fundamental English | AU |
| Code | Course | Credit |
|---|---|---|
| CMD3213 | Mobile Games Design: Documentation, Concept and Preproduction | 3 |
| CDM3323 | Game Business & Marketing | 3 |
| CDM3333 | Mobile Games Engines | 3 |
| CMD3243 | 3D Modelling | 3 |
| CSS3123 | Data Structure and Algorithms | 3 |
| CSS3133 | Object Oriented Programming | 3 |
| Code | Course | Credit |
|---|---|---|
| CMD3**3 | Elective I | 3 |
| CDM3313 | Mobile Games Design: Production and Testing | 3 |
| CDM3223 | Digital Imaging | 3 |
| CDM3233 | Animation Principles | 3 |
| CDM3343 | Game Programming | 3 |
| CDM3353 | Professional Development and Leadership Skills | 3 |
| Code | Course | Credit |
|---|---|---|
| CMD3**3 | Elective II | 3 |
| CDM3413 | Mobile Games Design: QA, Review and Documentation | 3 |
| CDM3423 | Research Methodology | 3 |
| CDM3434 | Mobile Game Development and Deployment | 4 |
| CDM3443 | Project Management | 3 |
| UCS3**2 | University Compulsory Subject I | 2 |
| Code | Course | Credit |
|---|---|---|
| MPU3183 | Penghayatan Etika dan Peradaban | 3 |
| MPU3193 | Falsafah dan Isu Semasa | 3 |
| MPU3322 | Integrity and Anti-Corruption (KIAR) | 2 |
| UCS3412 | University Compulsory Subject II | 2 |
| MPU3143 | Bahasa Melayu Komunikasi 2 | 3 |
| Code | Course | Credit |
|---|---|---|
| CMD3**3 | Elective II | 3 |
| CDM3516 | Final Year Project I | 6 |
| CDM3523 | Artificial Intelligence for Games | 3 |
| UCS3**2 | University Compulsory Subject III | 2 |
| MPU3212 | Entrepreneurship Skills | 2 |
| Code | Course | Credit |
|---|---|---|
| CMD3**3 | Elective IV | 3 |
| CDM3616 | Final Year Project II | 6 |
| CDM3623 | Product & Innovation Management | 3 |
| CDM3633 | Human Computer Interaction for Mobile Games | 3 |
| UCS3**2 | University Compulsory Subject IV | 2 |
| Code | Course | Credit |
|---|---|---|
| CDM3716 | Industrial Training | 6 |
| Code | Course | Credit |
|---|---|---|
| CDM3813 | 2D & 3D Game Art Development | 3 |
| CDM3823 | Mobile Games Graphic, Modelling, Texture and Animation | 3 |
| CDM3833 | Multiplayer Game Design | 3 |
| CDM3843 | Extended Reality | 3 |
| CDM3853 | Game Analytics | 3 |
Future Career Prospect
- Game Developer / Programmer
- Game Designer
- Game Artist / 3D Artist
- Technical Artist
- Level Designer
Sibu Living Expenses
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