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BSC(Hons) in Computer Games Development | Asia Pacific University APU

BSC(Hons) in Computer Games Development | Asia Pacific University APU

Category: Degree

Specifications
Province/City
Kuala Lumpur
Language for Teaching
English
Course Start Date
Mar
Course Start Date
Jul
Course Start Date
Sept
Course Start Date
Nov
Course
Degree
Country
Malaysia
Annual Course Fees
Between RM 20k - 40k
Details

BSC(Hons) in Computer Games Development | Asia Pacific University APU
Duration
3 years
Mode
Physical
Campus
Bukit Jalil
Medium
English
Intake
Mar, Jul, Sep, Nov

Is this course suitable for you?

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Step 2
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Step 3
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Student Type

Domestic Student
Malaysian Citizen
International Student
Non-Malaysian Citizen

Am I eligible?

UEC
5Bs, Pass in Mathematics AND Pass an interview or portfolio review
A-Level
2D, Pass in Mathematics SPM/O-LEVEL/IGCSE AND Pass an interview or portfolio review
STPM
2C, Pass in Mathematics SPM AND Pass an interview
IB
Contact Us
OSSD/CIMP
Contact Us

Select Scholarship

Merit Scholarships

PTPTN Loan Selection

Maximum
Household income < RM 4,000
75%
Household income < RM 8,000
50%
Household income > RM 8,000

E-Square Waiver

E-Square Waiver
RM 500

Fee Breakdown

Tuition Fee
RM 102,200
Application Fee
RM 800
Library Deposit
RM 500
Scholarship
- RM 0
PTPTN Loan
- RM 0
Voucher
- RM 0
Total Payable
RM 103,500
Benefits via E-Square Application:
  • Scholarship up to RM 0
  • Voucher: RM 0

Course Structure

Degree Level 1
  • Fundamentals of Entrepreneurship
  • Principles of Game Art
  • Principles of Game Design
  • Principles of Game Technology
  • Game Development Fundamentals
  • Game Development Team Project 1
  • Specialised Modules - Game Art Track:
  • Texturing Essentials
  • Introduction to 3D Modelling
  • Art Fundamentals
  • Specialised Modules - Game Technology Track:
  • Introduction to C++ Programming
  • Mathematics for Games
  • Data Structures and Algorithms
Degree Level 2
  • Common Modules:
  • Innovation Process
  • Research Methods for Computing and Technology
  • Game Business and Publishing
  • Game Development Team Project 2
  • Game Development Team Project 3
  • Specialised Modules - Game Art Track:
  • Visual Ideation and Concept Art for Games
  • 3D Modelling for Games
  • 3D Workflow and Design
  • Advanced 3D Modelling for Games
  • Introduction to Gameplay Animation
  • Specialised Modules - Game Technology Track:
  • Applied Mechanics and Progressive Game Engines
  • Advanced C++
  • Requirements Engineering
  • Game Optimization and Performance
  • Performant Rendering with C++
  • Internship (16 weeks)
Degree Level 3
  • Common Modules:
  • Venture Building
  • Project Management
  • Investigations Module
  • Game Development Final Year Project
  • Specialised Modules - Game Art Track:
  • Advanced Gameplay Animation
  • World Building
  • Specialised Modules - Game Technology Track:
  • Advanced Game Engine Application
  • Graphics and Shader Programming
  • Elective Modules (Choose 2):
  • Character Development and Storytelling for Games
  • Game World Creation
  • Game Level Design
  • UX/UI for Games
  • Artificial Intelligence for Games
  • Mobile Game Development
  • MQA Compulsory Subjects:
  • Appreciation of Ethics and Civilisation (M'sian Students)
  • Malay Communication Language (Int'l Students)
  • Philosophy and Current Issues
  • Workplace Professional Skills
  • Integrity and Anti-corruption
  • Co-Curriculum

Future Career Prospects

Main Directions
  • Game Developer
  • Game Programmer
  • Gameplay Engineer
  • Game Designer
  • Level Designer
What to do next?
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